# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N329 | Hoarder | Score this in the third end phase if you have at least 9 unspent glory points. | 3 | - | - | - | ||||||
N347 | Martyred | Score this immediately if the first fighter taken out of action in this round is a friendly fighter. | 1 | - | ? | - | ||||||
N400 | Centre of Attention | Choose a fighter and push all other fighters that are within two hexes of that fighter up to one hex so that they are closer to that fighter in an order you choose. If a fighter cannot be pushed in this way, do not push them. | - | - | - | NVduplicate | 19/44 (43.18%) | |||||
N426 | Irresistible Prize | (Errata update) Choose an objective token. Push all fighters that are within 2 hexes 1 hex so that they are standing on or closer to that token in an order you choose. | - | - | - | - | ||||||
N432 | Mirror Move | Reaction: Play this after an opponent pushes a fighter. Choose a different fighter and push them the same number of hexes. | - | - | ? | NVduplicate | 9/44 (20.45%) | |||||
N499 | Faneway Crystal | When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - | ? | - | ||||||
N546 | Tome of Glories | Katophrane Tome Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter. |
- | - | - | - | ||||||
P32 | Shortcut | Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action. | 1 | - | ? | - | ||||||
P47 | Two Steps Forward | Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex. | - | - | ? | - | ||||||
P55 | Quickening Greaves | In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - | ? | NVduplicate | 3/44 (6.82%) | |||||
B1 | Bestial Cunning | Surge: Score this immediately when you play your third or subsequent gambit in a single round. | 1 | - | - | - | ||||||
B5 | Despoilers | Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - | - | - | ||||||
B10 | Survival of the Fittest | Dual: Score this in an end phase If: There are one or more surviving friendly fighters And: Five or more fighters are out of action. |
2 | - | - | - | ||||||
B21 | Vile Invaders | Choose up to two friendly Hunters and push them up to two hexes each. | - | - | - | - | ||||||
B28 | Heedless of Pain | +1 Wounds. | - | Draknar, Murghoth Half-horn | - | - | ||||||
B32 | Trophy Taker | When this fighter's Attack action takes an adjacent enemy fighter out of action, gain 1 glory point. | - | Draknar | - | - | ||||||
B257 | Absolute Stillness | Dual: Score this in an end phase If: A friendly Quarry is holding an objective And: That fighter has no Move or Charge tokens. |
2 | - | - | - | ||||||
B277 | Dug In | Dual: Score this in an end phase If: Your warband holds three or more objectives And: Your warband held three or more objectives at the start of the round. |
4 | - | - | - | ||||||
B282 | Hidden Purpose | Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - | - | - | ||||||
B305 | Supremacy | Score this in an end phase if your warband holds three or more objectives. | 3 | - | - | BGduplicate | 3/44 (6.82%) | |||||
B308 | Temporary Victory | Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - | - | - | ||||||
B317 | Uncontested | Dual: Score this in an end phase If: Your warband holds two or more objectives And: No enemy fighters hold objectives. |
3 | - | - | - | ||||||
B342 | Glorious Triumph | Reaction: Play this after a friendly fighter's Attack action that takes an adjacent enemy fighter out of action. Your warband is considered to hold one more objective than it holds. This effect persists until that friendly fighter is taken out of action or until the start of the next round. | - | - | - | - | ||||||
B362 | Quick Search | Play this only if your warband holds one or more objectives. Draw up to 2 power cards. | - | - | - | - | ||||||
B363 | Restless Prize | Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - | - | - | ||||||
B366 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | BGduplicate | 10/44 (22.73%) | |||||
B393 | Cryptic Companion | This fighter is a Quarry. If this fighter is a Quarry and is holding an objective at the end of an action phase, gain 1 glory point. | - | - | - | - | ||||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 19/44 (43.18%) | |||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 37/44 (84.09%) | |||||
B419 | Prey's Cunning | This fighter is a Quarry. If this fighter is a Quarry, this fighter cannot be dealt damage by Gambits. | - | - | - | - | ||||||
B429 | Strength of Terror | This fighter is a Quarry. If this fighter is a Quarry, +1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
G14 | Distraction | Choose one enemy fighter and push them 1 hex. | - | - | ? | NewestDuplicate |